#party
#nemesis
#barbarian
#fighter
#multiclass
#berserk
Guts (Ghuthnakheim) Andronacus
by archivist
Guts (Ghuthnakheim) Andronacus
Male Human — Barbarian 10 / Fighter 3 — Level 13
Modelled after Guts from Berserk.
Ability Scores
STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 16 (+3) 9 (-1) 10 (+0) 12 (+1)Combat Stats
- HP: 158 max (142 current — not full)
- AC: 21
- Initiative: +2
- Speed: 40 ft
- Proficiency Bonus: +5
Saving Throws
STR DEX CON INT WIS CHA +9* +2 +8* +1 +0 +1Proficient in STR and CON (Barbarian)
Defenses
- Resistance: Fire
- While Raging: Resistance to Bludgeoning, Piercing, Slashing
Senses
- Passive Perception: 12 (estimated)
- Passive Investigation: 9
- Passive Insight: 10
Skills
- Athletics +9
- Intimidation +6
- Acrobatics +2
Armour
Half Plate, Light Armour, Medium Armour, Plate, Shields
Weapons
Bludgeonicus (Exalted), Martial Weapons, Simple Weapons
Tools
Dice Set, Vehicles (Land)
Languages
Common, Goblin
Attacks (2 per action)
Attack Range Hit/DC Damage Notes Dragonsplitter 5 ft +11 2d6+6 1 Charge, Martial, Heavy, Two-Handed, Graze Arcane Propulsion 15 ft +9 2d8+2 1/2 Charges, Finesse, Reload, Range (15/60) Javelin 30 ft +9 1d6+4 Simple, Thrown, Slow, Range (30/120) Chromatic Orb 90 ft +5 3d8 1 Charge (1/3), V/S/MKey Abilities
Rage (4/long rest, Barbarian 10)
Bonus action. Advantage on STR checks/saves. +3 rage damage. Resistance to bludgeoning, piercing, slashing. Lasts 1 minute.
Reckless Attack
Advantage on all melee STR attacks this turn. Attacks against you have advantage until next turn.
Brutal Critical (2 dice)
Roll 2 additional weapon damage dice on a critical hit (Barbarian 9+).
Intimidating Presence
As an action, frighten a creature within 30 ft. Must succeed on WIS save (DC 14?) or be frightened for 1 round. Can extend with action.
Action Surge (1/short rest, Fighter 3)
Take one additional action on your turn.
Unarmed Strike
Tactical Notes
- Highest HP in the party (158 max) — the damage sponge
- Rage + Reckless = huge damage output but takes more hits
- 40 ft speed matches Lyra — can reposition quickly
- Athletics +9 = secondary grappler for Lux (needs 9+ vs DC 18)
- Action Surge + Reckless + Rage = devastating nova turn
- Arcane Propulsion Arm gives 15 ft reach — unusual for a barbarian
- Fire resistance relevant in the volcano
- Berserk aesthetic — Jay mentioned wanting a “Guts moment” on the descent