Community

Explore the Tavern

Worlds, lore, rule systems, and adventures built by the community. Browse freely — fork what you love into your own table.

Worlds & Campaigns

Settings and ongoing game series open to the public.

Worlds

Campaigns

Lore

NPCs, locations, creatures, items, and world lore from public campaigns.

Rule Systems

Game templates for any ruleset. Fork one into your campaign and customise from there.

No community rule systems yet.

Build a game system and publish it to the community pool — others can fork it as a starting point.

Build a system

Adventures

Ready-to-run modules with acts, scenes, and beats. Fork one into your campaign and make it your own.

The Waking of the Greymoor

A three-act folk horror adventure set in and around Thornwick. The threads converge. The players decide what wakes.

Game Elements

Individual mechanics, conditions, skills, and spells from the community library. Fork any element into your rule system.

condition Frightened

The creature has disadvantage on ability checks and attack rolls while it can see the source of i...

condition Blinded

The creature can't see and automatically fails checks requiring sight. Attack rolls against the c...

condition Poisoned

The creature has disadvantage on attack rolls and ability checks.

mechanic Weapon Damage

Roll the weapon's damage die and add your ability modifier. Result is subtracted from the target'...

mechanic Saving Throw

Roll to resist or avoid a harmful effect. Roll 1d20 and add the relevant ability modifier against...

mechanic Ability Check

Roll to accomplish a task against a Difficulty Class set by the DM. Roll 1d20 and add the relevan...

mechanic Attack Roll

Roll to hit a target. Add your relevant ability modifier and proficiency bonus against the target...

skill Arcana

Recalling lore about spells, magic items, eldritch symbols, and magical traditions.

skill Intimidation

Influencing someone through overt threats, hostile actions, or physical violence.

skill Persuasion

Influencing someone through tact, social graces, or good nature.

skill Survival

Tracking, foraging, and navigating wilderness.

skill Insight

Reading intentions and detecting lies.

Your world, your table.

Fork from the community or build from scratch. TxTavern keeps the lore, tracks the sessions, and gives your AI full context.